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Days of Wonder

Small World Small World
£44.99
1 in stock
Small World In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all. Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci™, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in or…
Small World: Underground Small World: Underground
£44.99
2 in stock
Small World Underground Small World Underground is a stand-alone game set beneath the surface of the same fun, light-hearted Small World universe of epic conquests and fallen empires. Designed by original Small World author, Philippe Keyaerts, it features all new Races and Special Powers, and introduces Monster occupied regions that protect Relics and Places of great power! Play Small World Underg…
Five Tribes Five Tribes
£48.99
1 in stock
Five Tribes - The Djinns of Naqala Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns, move the Tribes into position at t…
Leaders of Small World Leaders of Small World
£4.99
2 in stock
Leaders of Small World Based on an idea from Michael Ormesher The Leaders expansion features Leader tokens for all Small World Races. They are neither a Race nor a Special Power. Instead, they are a new option for players: whenever you pick a new Race and Special Power combo, you may opt to attach the services of a leader to your Race. He will be a welcome addition to your strength but with the ri…
Memoir 44: New Flight Plan Memoir 44: New Flight Plan
£47.99
Out of stock
MEMOIR '44: NEW FLIGHT PLAN Air supremacy was a permanent challenge during World War II. In the battle of France, the Luftwaffe’s powerful Stukas were a key component to the German blitzkrieg that led them to victory. Over the English Channel, the heroism of RAF pilots saved their country from an invasion. In the skies of Kursk, Smolensk or Stalingrad, many Soviet pilots defended their land agains…
Memoir 44: Through Jungle and Desert Memoir 44: Through Jungle and Desert
£22.99
Out of stock
Through the Jungle... Lead your men through the merciless jungle of Burma, trying to escape the Japanese grasp or rush to Rangoon before the British forces evacuate the city. Discover the tangled fighting conditions of jungle warfare – your enemy might be the jungle itself! ... and over the Desert Fight the very first tank battle between US and German forces in the sands of North Africa, where Stu…
Pirates Cove Pirates Cove
£38.99
3 in stock
Days of Wonder PIRATES COVE Your objective is to sail the islands off Pirate's Cove and become the most famed pirate the world has ever seen (well, this year, at least)! To do so, you will in turn need to navigate shrewdly, fight recklessly and plunder mercilessly. You will gain fame by winning fights, burying gold and treasure, and bragging about your exploits at the Tavern. At the end of twelve…
Shadows Over Camelot Shadows Over Camelot
£49.99
Out of stock
Days of Wonder SHADOWS OVER CAMELOT As the incarnation of the Knights of the Round Table, you join forces against the game itself in an attempt to protect Camelot. Your victory hinges on the successful completion of legendary Quests, such as the search for Excalibur, the Holy Grail, or Lancelot's Armor; the tournament against the Black Knight; and numerous wars against the Saxons and Picts. But be…
Shadows Over Camelot: Merlins Company Shadows Over Camelot: Merlins Company
£19.99
Out of stock
Days of Wonder SHADOWS OVER CAMELOT - MERLIN'S COMPANY Merlin's Company is an expansion for the popular Shadows over Camelot board game. It introduces a host of new characters - including 7 new knights and Merlin himself - to the Shadows over Camelot epic. The wise old wizard is now a full-blown independent character in the game, complete with his own figure. He travels the board lending guidance…
Small World: Necromancer Island Small World: Necromancer Island
£3.99
1 in stock
Necromancer Island A Small World Scenario for 3 to 6 players At first no one noticed the small island on the lake - nor paid any attention to the gnarly pretense of a man who drifted onto it, sitting astride a wooden log with a huge grimoire on his lap employing a shovel as his unlikely paddle. A ghastly green mist soon shrouded the island, wrapping it in a ghostly silence pierced only by a maniac…

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Small World In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all. Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci™, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in or…
Small World Underground Small World Underground is a stand-alone game set beneath the surface of the same fun, light-hearted Small World universe of epic conquests and fallen empires. Designed by original Small World author, Philippe Keyaerts, it features all new Races and Special Powers, and introduces Monster occupied regions that protect Relics and Places of great power! Play Small World Underg…
Five Tribes - The Djinns of Naqala Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns, move the Tribes into position at t…
Leaders of Small World Based on an idea from Michael Ormesher The Leaders expansion features Leader tokens for all Small World Races. They are neither a Race nor a Special Power. Instead, they are a new option for players: whenever you pick a new Race and Special Power combo, you may opt to attach the services of a leader to your Race. He will be a welcome addition to your strength but with the ri…
MEMOIR '44: NEW FLIGHT PLAN Air supremacy was a permanent challenge during World War II. In the battle of France, the Luftwaffe’s powerful Stukas were a key component to the German blitzkrieg that led them to victory. Over the English Channel, the heroism of RAF pilots saved their country from an invasion. In the skies of Kursk, Smolensk or Stalingrad, many Soviet pilots defended their land agains…
Through the Jungle... Lead your men through the merciless jungle of Burma, trying to escape the Japanese grasp or rush to Rangoon before the British forces evacuate the city. Discover the tangled fighting conditions of jungle warfare – your enemy might be the jungle itself! ... and over the Desert Fight the very first tank battle between US and German forces in the sands of North Africa, where Stu…
Days of Wonder PIRATES COVE Your objective is to sail the islands off Pirate's Cove and become the most famed pirate the world has ever seen (well, this year, at least)! To do so, you will in turn need to navigate shrewdly, fight recklessly and plunder mercilessly. You will gain fame by winning fights, burying gold and treasure, and bragging about your exploits at the Tavern. At the end of twelve…
Days of Wonder SHADOWS OVER CAMELOT As the incarnation of the Knights of the Round Table, you join forces against the game itself in an attempt to protect Camelot. Your victory hinges on the successful completion of legendary Quests, such as the search for Excalibur, the Holy Grail, or Lancelot's Armor; the tournament against the Black Knight; and numerous wars against the Saxons and Picts. But be…
Days of Wonder SHADOWS OVER CAMELOT - MERLIN'S COMPANY Merlin's Company is an expansion for the popular Shadows over Camelot board game. It introduces a host of new characters - including 7 new knights and Merlin himself - to the Shadows over Camelot epic. The wise old wizard is now a full-blown independent character in the game, complete with his own figure. He travels the board lending guidance…
Necromancer Island A Small World Scenario for 3 to 6 players At first no one noticed the small island on the lake - nor paid any attention to the gnarly pretense of a man who drifted onto it, sitting astride a wooden log with a huge grimoire on his lap employing a shovel as his unlikely paddle. A ghastly green mist soon shrouded the island, wrapping it in a ghostly silence pierced only by a maniac…