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FATE Worlds #4: Worlds Rise Up
EHP0021

Was: £15.99
£15.99
Out of stock

Description

Fate Worlds - Worlds Rise Up

Fate Worlds is an expansion for the Fate Core System.

Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isn’t feasible. The good news? You can still experience the Fate awesomeness with the help of the Fate Worlds expansion.

Looking for a ready-made setting to bring to your Fate table? Fate Worlds: Worlds Rise Up brings four outstanding settings to stimulate your imagination and get you gaming fast.

This supplement compiles four previously-electronic-only releases:

Masters of Umdaar: The fallen world of Umdaar is home to cyborg insects, merciless warlords, and lasers—lots and lots of lasers. Quest for long-lost artifacts of power and return hope to your people.

Nest: There is a place where children go to slay dragons, solve riddles, and learn magic, only to grow up and forget these fantasies. Protect your past from something terrible and very, very real.

Psychedemia: Students at a psionic academy are caught in a struggle between their new alien friends and the school faculty. Bring your psychic powers to bear to protect your friends and broker peace.

Behind the Walls: Being in prison is bad enough, but when the world outside goes silent post-nuclear attack, it’s hard to know what to think. Find a way to survive the cell block chaos, because it just might be safer behind the walls.

Fate Worlds. All the worlds. Your stage.

Worlds Rise Up includes:

Masters of Umdaar by Dave Joria

Nest by David Goodwin

Psychedemia by Paul Stefko

Behind the Walls by John Adamus

Expansion Information:

Number of players: 3-6

Age of players: 12+

Length: 2-8 hours

Release Date: June 2016

Delivery

At this time delivery is only available to UK destinations: England, Scotland, Wales, and Northern Ireland. We DO NOT ship internationally.

Standard delivery is by:

  • Royal Mail, 1st class (Signed For) - Est. 1-3 days - for parcels up to 2kg.
  • Parcelforce 48 - Est. 2-3 days - for parcels over 2kg (or too large for the Post Office 'Small Parcel' size).
    Note: Delivery is expected within 2 working days of collection, which is usually the day after booking.

P&P is not usually charged¹ for orders over £34.93 (eg. 7 items @ £4.99).

Below the free postage threshold, P&P is set at £5.99 (or £3.99 for items small enough to be sent at the current 'Large Letter' rate).

Parcels will usually be despatched on the next working day - Tuesday to Friday - after payment has been accepted and availability confirmed. Some items are subject to additional P&P charges.

Important Notes:

  1. Additional P&P charges may apply to unusually large, heavy or valuable items.
  2. It is not usually possible for us to despatch items on Saturday, Sunday or Monday.
  3. Due to post office and/or legal restrictions, some items (eg. Aerosol Paints, Craft Knives) are only available in-store. These items are listed online only to indicate their availability/price.

See our Delivery Information page for full details.

Returns

Unless agreed in writing by Clifton Road Games, all returns are at the customer's own risk and expense.

Please contact Clifton Road Games (by phone or email) prior to returning any items in order that neither party is put to unnecessary expense or inconvenience.

FINAL SALE items are not eligible for customer return. This category is generally reserved for products with unknown/random "collectible" content (eg. Trading Card Game Booster Packs), as well as some clearance items.

See our Terms & Conditions page for full details.

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